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News 2004

Speed Racing Syndicate

Game Cover ShotCo-published by Codemasters, Namco's Street Racing Syndicate™ is one of the most realistic street racers ever to grace consoles. 
December 2004

Developed by one of the worlds leading driving game development specialists Eutechnyx Ltd, and already a hit in the US, Street Racing Syndicate™ will launch for PlayStation 2 and Xbox in PAL territories in Q2 2005.

Cars Racing "We're in this because we love driving, tuning, and gaming. Simple as that," said Robert Zalot, the producer of SRS. "We know the authentic street racing scene and we wanted to really deliver a game that lived it - the cars, the music, the flavor, and the girls…SRS."

The Audiomotion team was hired by Eutechnyx to capture the subtleties of movement of all of the flagger girls. A tough task when dealing with such sassy ladies, but professionalism shone through and as usual we didn't fail to deliver.

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Into the Killzone with Brian Cox

KillZoneAudiomotion were hired by SCEE and Guerilla Games to work alongside the prolific creatives at Axis Animation to deliver all of the performance capture for the cinematic intro to Killzone. 
November 2004

An intensive two day shoot at Audiomotion with ex-special service soldiers, for the principal animation was followed by an on-location shoot at a sound stage in Soho with Hollywood actor Brian Cox.

Actor Brian Cox Mr Cox (who has starred in films like 'Troy', 'The Bourne Supremacy', and 'X-Men 2') was recruited to voice the nefarious Visari character. "He was absolutely fantastic," said Sam McCarthy, producer at Axis.

"Working with such a high calibre actor as Brian Cox brought a whole new dimension to the sequence," said McKenna in a press statement. "The decision to capture the body motion on the same day as the voice record proved to be an excellent one. Many nuances driven from the speech came across well once translated into CGI and Brian's years of experience showed, resulting in a chilling performance."

The movie is available in downloads.

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Develop Awards

Develop Awards WinnersAudiomotion Studios Win At Develop Industry Excellence Awards 
September 2004

Voted for by its industry peers, Audiomotion, the UK motion-capture studio, has been awarded as the Best Services and Outsourcing Company of 2004. 

In only its second year, the DEVELOP awards are already coveted within the Games Industry. And with the best within the industry vying for attention, to win is an enormous achievement. 

Mick Morris, Managing Director of Audiomotion said, “Having being nominated last year we are absolutely over the moon with this award and we want to thank everyone who voted for us. The Games industry moves very fast indeed, and at Audiomotion, we have strived to place ourselves at the forefront of this ever-changing marketplace. But more importantly, to provide all of our clients with excellent service in every area”. 

At the beginning of 2004, Audiomotion moved to their new 6,000-sq.ft motion capture studio in Oxford, UK, to provide improved mo-cap facilities coupled with the very latest VICON MCam2 cameras and software. This investment facilitates Audiomotions extensive offering, not only to the games industry, but also TV and Movie projects. 

Mick Morris concludes, “This award is the result of the hard work by everyone at Audiomotion and I’d like to thank them all for making us the very best in the business”.

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Athens 2004

Motion Capture for Athens

Gold For SCEE, Eurocom and Audiomotion With Athens 2004
August 2004

Audiomotion, the UK motion-capture studio, is proud to announce its involvement in providing the mocap for Athens 2004.

The fact that Athens 2004 has reached the number one spot speaks volumes about the team that delivered it. So time round we let the reviews speak for themselves:

“It's instantly noticeable just how far motion capture has come, with every single event beautifully animated with a catalogue of incidental touches at every stage adding to the realism on show. In terms of the sheer breadth of dynamic reactions there are to your input it's hard to think of a game like it in technical terms". 

Eurogamer 30/06/2004

"Graphically the game is quite tasty. The developers’ use of motion-capture really shows in the natural way the animations appear on screen. The use of real sports stars for the animations, and renders of the actual event areas, delivers a very realistic game experience." Gymast Motion Capture

Gameplanet 29/6/2004

"The game injects an admirable level of innovation, like the gymnastics tasks that entail a combination of timing and speed … this works a treat, testing your button-pushing reactions and proving as good a way as any of recreating the sport. It is fortunate that this game makes the very most of its subject matter using excellent motion-capture. Athens 2004 is a solid game that will have considerable appeal."

BBC News 13/6/2004

In the Downloads section you can find the gymnastics in-game footage. We hope you like it as much as we do.

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WCR

Conflict Desert Storm I and II There's really only one mocap studio capable of dealing with this lineout!
April 2004

The development team behind Jonah Lomu Rugby needed the very best mocap studio to deliver the moves for their latest title. Swordfish Studios came to Audiomotion, the UK motion capture studio to capture over 400 moves for their chartbusting title - World Championship Rugby.

The official game of the English Rubgy squad has been storming up the charts since its release, exceeding all expections. Realising it was going to be difficult for any mocap studio, the development team from Swordish approached Audiomotion knowing that they had the technology and the capture area for the job. " It wouldn't have been possible without Audiomotion's expertise in capturing quality data for sports projects" said team leader Ian Flatt.

Audiomotion's Mick Morris stated" The Swordfish team and their rugby stars threw some real challenges our way - six footers engaged in rucks, mauls, lineouts and a lot of very agressive tackles. It was all in a days work though for our crew operating the latest generation cameras. Another facility would have struggled with the demands of this project. Also as rugby fans ourselves it was great to be able to capture these fantastic moves in our studio.

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News 2004

> Speed Racing Syndicate

More lovely girls for SRS

> Into the Killzone with Brian Cox

Hollwood talent shot on location

> Develop Awards

Best Services and Outsourcing Company 2004

> Athens 2004

Gold for Audiomotion with Athens 2004

> World Championship Rugby

Audiomotion tackles the latest Swordfish project
 

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